| Title | Played | Description |
|---|---|---|
| Session 1 — Beastmen and the Centipede | 2026-07-13 | Seven beastmen interrupt a talk with Guiseppe. |
| Session 2 — Downtime | 2026-07-20 | Downtime rolls: an old enemy becomes an ally, and Jasper wakes in the Duke's Donjon. |
| Session 3 — Escape from the Citadel | 2026-09-14 | The party kills an ochre jelly, loots the Throne Chamber and escapes the Citadel. |
| Session 4 — Jasper's Trial | 2026-09-21 | Downtime, a rat-killing contest gone wrong, and Jasper wins his trial. |